Jarrad Totman

Tech. Director / Sr. Lead Dev. / Sr. C++ Dev. / Full Stack / A.I.
Web3, Unreal Engine, Game Dev. & Backend Professional

📞 1(207)330-0943
✉️ jarradtotman@gmail.com
💼 linkedin.com/in/jarradtotman

Portfolio

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Previsualization environment for EMBERS PARK displaying runtime Unreal Engine environment on flat-surface in-game walls preparing for real-world LED walls

Entire design programmed, 3d modeled and animated with original sound as requested for SHOTGUN SAMURAI

Runtime-dynamic custom edge climbing system with replication for TOXIC TWILIGHTS, players can climb any edge deemed mathematically climbable

GTA-inspired area-based dynamic AI system with multiplayer replication designed for NIFTYVILLE

Custom artificial intelligence design for SHORES OF PLUNDER with player interactions, triggers, animations, health and combat system

Hyper-realistic Porsche 911 with launch control and responsive FMOD sound design for PINKSLIP CITY

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  • Hello world!

    April 8, 2025

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📞 1(207)330-0943
✉️ jarradtotman@gmail.com
💼 linkedin.com/in/jarradtotman